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Author Topic: The Guild 2 Renaissance Patch 4.20  (Read 4747 times)

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Offline Scandal

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The Guild 2 Renaissance Patch 4.20
« on: 25 August 2014, 09:33:06 »
Hi @ all,

a number of developers from RUNEFORGE Game Studio came together again to create the patch 4.20 for The Guild 2 Renaissance in cooperation with Nordic Games. The patch will fix different bugs and bring some brandnew maps. A timeline is currently not known.

Cheers,

Scandal

News: August 29, 2014 --> http://forum.nordicgames.at/showthread.php?186371-News-to-Patch-4-2-for-The-Guild-2-Renaissance
« Last Edit: 29 August 2014, 14:37:47 by Scandal »

Offline General Chaos

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Re: The Guild 2 Renaissance Patch 4.20
« Reply #1 on: 25 August 2014, 15:39:34 »
Well this is certainly surprising.  Perhaps this could be used to drum up interest in The Guild 3.  What if the patch was released on steam and you did a free weekend for the game?  You'd probably bring in a few more fans that way.

Either way; exciting stuff.

Edit: I do realize Nordic makes the calls on that kind of stuff, so the "you" is in reference to them.
« Last Edit: 25 August 2014, 17:43:53 by General Chaos »

Offline FlyingEagle

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Re: The Guild 2 Renaissance Patch 4.20
« Reply #2 on: 27 August 2014, 03:55:20 »
Wow didn't see that coming.

Nice to see some official support :)

Offline Scandal

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Offline zelxi

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Re: The Guild 2 Renaissance Patch 4.20
« Reply #4 on: 01 September 2014, 16:44:44 »
Really great news! Looking forward playing Guild 2 again...

Are there any plans for fixing the out of sync error in multiplayer? I've never been able to play multiplayer, not even local.

 

quarterly